An Exploration of Self Care, Habits, + Doing Nothing
focus: design research + concept development
timeline: 6 months
This was my senior thesis project while I was studying Industrial Design at Massachusetts College of Art & Design. The process began with lots of research and user interviews. After hours of brainstorming, storyboarding, and sketching, it became a playful speculative design project.
What do they do?
They disrupt unintentional phone-use habits to bring attention to our relationship with phones and prompt us to be more intentional with how we use our time.
Why do they do it?Because this is a problem:
How do they do it?Sort of like this:
curious? intrigued? confused?(click and use ar
look through my process book:
MassArt ID Spring Show ‘19 Set-up
These boards show a summary of my project (left) and a glimpse into some of the sticky-notes and sketches that I used in the process (right)
On the table (below) is an array of the various prototype models I created for testing